ECTS
ECTS Course Catalogue

Course details
Course code: IAS10360f16
Semester: 2016/2017 winter
Name: Visualization of Landscape Architecture Objects
Major: Landscape Architecture
Study Type: first cycle
Course type: optional
Study Semester: 3
ECTS points: 4
Hours (Lectures / Tutorials / Other): 30 / 30 / 0
Lecturer: dr inż. Łukasz Pardela, mgr inż. Artur Majchrzak
Language of instruction: Polish / English
The course in English will be available if a minimum of 6 students sign up for a group. If less than 6 students sign up for the group, the course will be available in Polish with the possibility of individual support in English. Personal contact: dr inż. Łukasz Pardela

Learning outcomes: The student after completing the course should acquire skills in 3D Studio Max for the creation of three-dimensional drawings including modeling, materials with shaders creation and lightning setups for commercial projects visualizations in landscape architecture.

Competences: Ability to create design visualizations, manage and use of reference sources, methods and materials in accordance with the applicable scene creation rules.

Prerequisites: Preceding subjects: information technologies,computer-aided design, architectural drawing, painting in landscape architecture.

Course content: Practical and theoretical classes. Introduction to 3DS Max and user interface. Software environment characteristic. User settings, navigation and user tools. Work with files and objects inside 3DS Max. Work with layers. Import and export of files from AutoCAD and additional software. Real world measurements issues base on reference sources. Basics of modeling related to landscape architecture details (shade structures, benches, railings, stairs, etc.). Basic modifications of the 3D objects. Terrain modeling. Material editor and custom shaders settings. Creating materials, textures and UVW mapping. Lightning sources and types. Prepare cameras in scene to maximize final effect. Rendering setups for landscape exteriors in Mental Ray. Basic techniques of post production and publishing.

Recommended literature: 1. „3ds 2012 max Biblia”, Kelly R. Murdock, Wyd. Helion, 2012; 2. „Wizualizacje architektoniczne. 3ds Max 2011 i 3ds Max Design 2011”, Pasek J., Wyd. Helion, 2011; 3. „Realistic Architectural Visualization with 3ds Max and mental ray”, Roger Cusson i Jamie Cardoso, Wyd. Focal Press, 2007; 4. „3ds max 6. Skuteczne rozwiązania”, Jon A. Bell, Wyd. Helion, 2004; 5. Autodesk 3DS MAX User Reference; 6. Autodesk 3DS MAX Sample files; 7. WWW.

Assessment methods: pass classes, final project examination

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